Fourth Devlog: Dingledoff Takedown 302


Overview: 

Fourth week on the game, and shooting has officially been added! We figured it out after a week of suffering. We are now designing guns so the player isn't shooting from simple shapes anymore, as well as designing interesting laser colors/textures. Enemy AI is also finished, as well as enemy animations. Two level maps are finished, though they haven't been added into the game yet, and we've decided there will be about five levels in total. Title screen and other UI elements have been designed, and hopefully added into the game soon.

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Features Added and/or Completed:

  • Shooting
  • Enemy AI
  • Two level maps

Features Coming:

  • Gun designs
  • UI
  • Other level maps

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Button Design:


NPC Design:

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