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Spellbreak

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Devlog

  • 3-27-2026 Devlog 0.4
    March 27, 2026 by ImJustDoingThings
    Hello everyone, This week has been rather busy and we have made a bit of progress since the last update. This devlog is being written by the head artist, as ImJustDoingThings is currently busy, but I... Continue reading
  • 3-25-2026 Devlog 0.3
    March 25, 2026 by ImJustDoingThings
    1
    Hello All, This week, we've made a bunch of progress in the build, and we're getting closer to having the battle system done. What's New: Multiple Enemies in a combat Better combat UI Multiple Actions... Continue reading
  • 3-20-2026 Devlog 0.2
    March 20, 2026 by ImJustDoingThings
    1
    Hello All, I have returned with our second build. Since the last one, our efforts have been primarily focused on setting up the paper prototype and planning out the battles, but we've still gotten som... Continue reading
  • 3-18-2026 Devlog 0.1
    March 18, 2026 by ImJustDoingThings
    1
    Hello All! Welcome to our newest project, which we are currently calling Spellbreak! This is a project for the 2026 AMES showcase, where the theme this year is "Everything Has A Cost." Our idea was a... Continue reading
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