Third Iteration


Hey ya! ┬┴┤ ˊ ˅ ˋ )/ 

Same guy as usual, Amaryillis, here and ready to fill all you lovely people in with the news ands notes added to our games so far! We had a pretty good week again and we plan to make some adjustments within the team that will help us produce more effectively and of better quality for you guys, so please look forward to that. We also had a new member join our team, so I will be going back and revising the first Devlog introductions, and they have been a great help in the art department! This wonderful new developer is, drumroll please.... (*´ ∇ `)♪ BookishBlossom! ♪(´ ∇ `*)Please look forward to their contributions to this project as well as the rest of the team! The art and sprite work for our project should now hopefully come out quicker for the project and you will be able to see mechanics and implementations easier now that most of them are done. Other that that, a new level has been added but still much is left to be done! Now here are the notes and updates of our game that is out right now!

Added Features-

  • End/Credits screen
  • Player sprite
  • Player idle animation
  • Player walk animation
  • Player sword attack animation
  • Sword sprite
  • Third level
  • A transitions to stage 3
  • Tricycle mechanics in stage 3

Upcoming Features-

  • Enemy sprite
  • Enemy animations
  • Water gun sprite
  • Second level tile map
  • Third level tile map
  • Music
  • SFX

Known Bugs-

  • Walk animations dose not activate for vertical movement
  • Breaks in tile map in stage 1
  • No camera movement in stage 2
  • No camera movement in stage 3
  • Being able to move out of the bounds of the screen in stage 2
  • Being able to move out of the bounds of the screen in stage 3
  • Just turning into a ball in stage 3

Song Reference: Hey Ya! by Outkast

Thank you for reading! ┬┴┬┴┤ÒᴗÓ)ノ ❤︎

Files

EvilRobotGame.Iteration3.0.WebGL.zip 11 MB
Mar 25, 2024

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