
Medibis
You are a aspiring artist trying to find inspiration for your work after working too hard. One night you fell asleep and entered a dream world of sorts, maybe this can be the inspiration your looking for?
Music was by Eric Matyas
Updated | 9 days ago |
Status | Released |
Platforms | HTML5 |
Authors | NORCAT Games, pika'swork, c0smiceatr, Otter Productions, trickymax |
Made with | Unity |
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VERYBEGINNING.zip 8.3 MB
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TheBoogeying.zip 9.1 MB
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EvenMoreProgress.zip 12 MB
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TimeForTheFourth.zip 13 MB
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Tutorialas.zip 12 MB
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LevelDelays.zip 12 MB
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UIOverhaul1.3.zip 27 MB
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Cinematics.zip 27 MB
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TransitionsArise.zip 27 MB
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TextureRevampPartial.zip 27 MB
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TESTING.zip 29 MB
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MedibisLocalWebGL.zip 138 MB
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PreFinal.zip 30 MB
Development log
- THE FINALE IS HERE14 days ago
- The Tutorial clean up update!22 days ago
- Textures Revamp Part of the Game!29 days ago
- Some bug fixes34 days ago
- Cinematics Arise!37 days ago
- Half Broken Half Alive!48 days ago
- Artistic Delay :(50 days ago
- Tutorials Arise!56 days ago
Comments
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cool game but the mouse sensitivity is to high and hard to control to look around the map
Really solid game so far. I don't like how the mouse sensitivity is so high and that you can only look side to side and not up and down. I also think the mechanic was kind of confusing and I didn't know how to use it properly
I like the plat forming adding the blocks that's very cool feature I made it to level 2 the transitions are really nice. I the only issues I have with this game is from what I experienced is the camera is delayed when I move same with the controls there's quite a bit of input lag. Dialogue is pretty good!
I could not look up or down, and mouse sensitivity is kind of high
Very fun. Dialogue and characters are amazing. The mouse sensitivity could use some tweaking, though.
The game is a bit sensitive, but I like the unique mechanic. Your cutscenes are really nice. It was a bit hard to move because of the sensitivity though. The sprites of people you have are nice too.
i love what has been done so far one thing i would say needs a litlle fix is the mouse sensitivey
I really love the characters and the dialouge!! Theres so much personality. It is a little frustrating that the player can only look side to side, feels very stuck. Maybe if the player could look up and down justttt a little that might make it feel more natural.
Very good and unique game. The only kind of problem was that there was no way to undo the block placements in the tutorial level that I could see so if I made a mistake I couldn't undo it, making it so I couldn't finish the level
This is a really cool game mechanic, and I'm excited to see what you do next with it. Well done!
good game but mouse sensitivity is a bit to fast for me
This is super good so far! a few things id recommend if maybe the tablet the player holds is a bit lower! i feel like when walking around the the tablet takes up 1/4th of the screen, another issues i noticed was that the player has a slight delay before moving around and the sliding makes it a little frustrating when trying to move from platform to platform! but other than those 2 issues i had Im loving the progress!!
It wouldn't let me move