Final Iteration (13)


Welcome back for another beautiful day of work trainers! We here at ScunGPT have been working very hard to provide you all the best possible experience we can within our simulations (so we can keep you to make us more AI). This time we have decided that allowing more people to train AI together is the best way to go about it, so now you can get 8 people in at a time! We have also painted your little avatars to be the color of which team you're on.



-- Changes --

  • Auto Shotgun damage increased from 6/pellet -> 8/pellet
  • Auto Shotgun reload time decreased from 3s -> 1.6s
  • Changed how self-unalives are rewarded to give a point to all players in the room on the opposite team of you (this is to support the support of more than 2 players/room addition)
  • Calculating points has been altered to support the 8-player TDM
  • Players can no longer join games late, this caused many issues
  • Disconnecting is a lot easier now

-- Additions --

  • The game can now support more than 2 players in one room (this is made for the TDM mode)
  • Players now change color to show which team they are
  • Players can now change weapons in the middle of a match (the weapon will change after your next death)
  • Players view can now scroll to allow you to see other players

-- Bug Fixes --

  • Barrels now reward points correctly (self-unalive provides an explosion point to every player not on your team, shooting a barrel and killing a player will provide that one player with a kill and explosion point)
  • Fixed an issue that caused headshots to not register
  • Fixed an issue that was caused when players would ready up without selecting a map
  • Fixed an issue when transitioning to combat scenes
  • Fixed an issue that would permanently disconnect you in a session, with the ability to reconnect being unavailable
  • Fixed an issue where the previous map you played on would reload in the title screen

Files

Full Game 38 MB
May 08, 2024

Get How to Train an AI

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