Third Iteration


Hey ya! ┬┴┤ ˊ ˅ ˋ )/ 

Same guy as usual, Amaryillis, here and ready to fill all you lovely people in with the news ands notes added to our games so far! We were on break all of last week so it has been a while, sorry to keep you all waiting but we promise to keep working diligently in order to keep you all entertained! Before the break we did have a new build but the camera was a bit messed up, ( ̄□ ̄ ;) no need to worry though that was fixed as soon as we got back! Other than that the scene has changed just a bit, it may seem more empty at the moment but we promise that will be filled in soon! We have exciting new features that we are working on and hoping to get those in the next build so please look forward to getting a more immersive experience! Anyway now that we have you excited about what's to come, I'll tell you about the notes and updates of our game that is out right now!

Added Features-

  • Golem Movement
  • Golem Jumping
  • Golem destruction

Upcoming Features-

  • Additions to the first stage
  • Background
  • A second stage
  • Inventory system
  • Clay pickups
  • Music
  • SFX
  • Title screen

Known Bugs-

  • No way to progress further in the game
  • Multiple golems getting stuck easily
  • Getting stuck between the golem and the wall
  • No golem spawning limit
  • No way to get rid of golems if you spawn too many

Song Reference: Hey Ya! by Outkast

Thank you for reading! ┬┴┬┴┤ÒᴗÓ)ノ ❤︎

Files

Build 3.zip 9 MB
49 days ago

Get Gotta Golem

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