Second Iteration


What's up people! ┬┴┤❁´◡`❁)/

Amaryillis reporting in with the Devlog to tell you what's up with the project so far. The game is now playable and all the compilations errors have been cured! Other than that, we made some pretty substantial progress in our game so far and I'm hoping we can keep up this pace for at least a little longer in the project. The only sad part is that everyday we have been missing at least one person, but (luckily) that hasn't been a big problem because we have been able to catch them up to speed relatively quickly when they come back! Everyone on the team is giving their all and there has been barely any times when people have nothing to do. Our little slime guy is starting to get on their way with escaping their digital plane and we hope you will stick around to see it! Also little side note before I get to listing features out I think I'm going to start making song references with the small intros I do, just for funsies so hopefully you will enjoy them as well! ( ¯◡¯ ) Anyway getting back on track, here are the statistics and state of our game so far!

Added Features-

  • First stage tile map
  • Golem sprite
  • Rune sprites

Upcoming Features-

  • Golem Functions
  • Background
  • Pushable blocks

Known Bugs-

  • No background yet
  • No way to progress further in the game
  • The slime move speed being too high
  • Overlaps in the tile map

Song Reference: What's up, people?! by MAXIMUM THE HORMONE

Thank you for reading! ┬┴┬┴┤ˊ ᗜ ˋ )ノ

Files

Build 2.zip 9 MB
57 days ago

Get Gotta Golem

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