Mask In Time Devlog 6!


Hello everyone it is worm once more and we got some more changes with this build!

new art for level 1 & 2  level 3 is kind of in

fixed animations for the lion enemies! 

another punch animation for the player 

and fix the error on level 1 where the mask pickup doesn't disappear once you grab it

What we want to get next in for next week is  ranged enemies and more enemy sprites & animations such as dummies, Knights, and Pirates possibly 

Files

MaskInTimeBuild7.zip 6.4 MB
15 days ago
MaskInTimeBuild8.zip 7.1 MB
3 days ago

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ps we also fixed the enemy lions attack cooldown so where they don't insta kill you